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Paste #1075: FlyingController.uc
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Pasted by tdn
//----------------------------------------------------------- // //----------------------------------------------------------- class FlyingController extends UTPlayerController; // Code to activate a simple third person camera // Don't know if it is all necessary, but it works simulated event PostBeginPlay() { super.PostBeginPlay(); PlayerCamera.CameraStyle = 'ThirdPerson'; if(Pawn != none && UTPawn(Pawn) != none) { UTPawn(Pawn).SetThirdPersonCamera(true); } } DefaultProperties { bBehindView=true }
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